Post by lightningmoon97 on Jun 6, 2015 23:47:25 GMT
The Diseases:
FleshWound - Injuries caused by breaking blocks with bare fist, no effect but if not cured with bandage infection chance is increased
- bandage cure
YellowFever - Contracted in the insect infested jungle, high fever and sneezing ensues, contagious to others
- potion cure
WhoopingCough - Contracted in the dusty desert, wheezing and coughing contagious
- potion cure
Plague - Contracted by damage from zombies, high fever sickness, Vomiting and sneezing contagious
- potion cure
Cholera - Contracted by drinking uncleaned water, sickness, Vomiting
- potion cure
Broken Leg - Contracted by fall damage, slowness until leg repaired
- Crafted splint cure
Pneumonia - Contracted by extend stay in cold conditions, slowness exhaustion reduced lung capacity coughing
- heated cream cure
SwampFever - Contracted by swimming in swamp biomes with fleshwound
- potion cure
OpenWound - Contracted by being slashed with a sword - bleeding, weakness, damage
- bandage cure
Choking - Contracted by eating food - causes blocked throat, - damage, reduced speech, not able to consume food or drink
- slap on back cure
Rabies - Contracted by wolf bite - causes fever foaming mouth, vomiting, confusion, violent outbursts, speed strength, heart failure
- potion cure
The Pox - Contracted by being near to many animals- causes temperature, sneezing, vomiting, blindness, weakness, CONTAGIOUS
- potion cure
Immunity System:
live in a cold climate and keep getting pneumonia? well fear not for we have immunity
- Each time you contract a disease you build up an immunity to it
- When you catch a disease your immune system takes a hit so immunity for other diseases will reduce
- Death reduces your immunity.. as its not good for your health
- Higher immunity reduces chance of catching a disease
- 100% immunity will result in being immune to a disease
Basically if your house is in the desert or in cold lands, your immunity will build to any disease that is prevalent in that area, till you are not affected anymore. go out abroad though and you will still be affected by diseases you are not used to.. contracting those will effect your immune system even for the diseases you may be immune to.
Vaccinations: To increase immunity to one particular disease you are able to craft vaccinations to use on yourself or other players. to do this just craft a Syringe, you can then craft a syringe with a curative potion you have made to turn it into a vaccination injection for that disease. Just use it on yourself or another player to increase the immunity level to that disease.
Cure Recipes:
Biological Warfare:
Viruses have long been a terrible weapon that can bring despair and misery to a foe, by using a syringe to extract blood from an infected player you can then place it in a glass bottle, by putting the two together in a crafting bench.
This will give you a splash Disease vial. throwing at the enemy or shooting it into their castle has a chance of infecting players caught in the splash hurting them instantly and giving a chance of disease infection.
Protect your troops by vaccinating them against biological attack.
Note: not all diseases can be placed into thrown vials.